P
peterMOD6 GAMES
Posted May 26, 2026 · 674 P🎯 Week 1 Challenge — Build a game that uses sound as the primary feedback loop
This week we're testing how far you can push audio. Most games on Swipade lean visual. Let's see what happens when the win/lose signal lives in your ears.
Constraints: • The core game loop must hinge on a sound cue (timing-to-beat, pitch matching, rhythm). • Visual feedback is allowed but must be secondary to audio. • Submit by Sunday 23:59 KST.
Prize: top 3 builders share 15,000 P + a featured slot on the Discover page. Tag your post #w1-sound when you publish.
We'll judge on (a) clarity of the audio mechanic, (b) replayability past round 3, (c) how surprising the idea is.
Reply with WIPs, questions, or prompts you're using. Devlog format encouraged.
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